
The player must draw a new card and play all of the cards in their hand to bring the round to a close. When playing the floating variation, a player cannot end a round by discarding their last card.

Also, while playing the Arkansas variation, Skip Cards are valid throughout the entire round. This rule change allows players to make the best use of their hand and complete phases as soon as possible. The main difference in the Arkansas variation from regular play is that players can complete phases in the order of their choosing instead of completing the phases in order. Once you understand the basics of Phase 10, you can mix things up by introducing variations to the rules. If two players complete the final phase during the same round, then the player with the lower score wins. The first player to complete all 10 phases wins the game. Each player tallies up the points based on the cards in their hand at the end of the round. The round continues until a player plays all of the cards in their hand.

Players can hit cards in their phase combinations or the combinations of other players, but players can only hit cards during their turn. The remaining cards can be used to build on the combination cards on the table in a process called hitting. As players acquire cards and complete the appropriate phase, they will display their phase cards faceup on the table for the other players to see. Each phase consists of certain combinations of colors and numbers. The name comes from the 10 phases a player must complete to win the game. If playing this way, each suit would stand in for the different colors, each king will represent a Wild Card, and the jokers replace the Skip Cards. The game can also be played by shuffling two regular decks of cards together. A Skip Card will cause a player to miss their turn, and a Wild Card can be used to represent any number or color that the player selects.

There are also four Skip Cards and eight Wild Cards. The numbers are 1-12, and there are two of each number for each colorway. The Phase 10 deck features 24 number cards in four different colors: red, blue, yellow, and green. Phase 10 can be played by as few as two players and is ideal for individuals seven years of age or older, making it a great addition to a family game night. Learn more about Phase 10 and find out how some clever variations can make the game even more fun. Phase 10 rules are easy to master, making this a great game to play with children, but it is still competitive enough to be enjoyed by adults. This family card game is similar to rummy, but it requires a specialized deck. Phase 10 is a card game that was developed in the early 1980s and was later sold to Mattel.
